At times, people base their decisions on uninformative information. This often occurs in gambling, where people base their play on information that seems relevant and important but is useless in reality. This study examined the way people are influenced by information on unclaimed prizes when they play scratch cards. Results showed that information on unclaimed prizes influenced people’s thoughts about how they felt and acted. Specifically, higher unclaimed prizes made people think they were more likely to win, feel more excited to play, and prefer to purchase the scratch cards featuring higher number of unclaimed prizes. This bias continued even after they received information that enabled them to calculate the percentages of payback.