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      Displaying 1 - 10 of 187 results


      snapshot summaries

      A review of esports gambling

      Author(s): Mangat, Harshdeep S. ; Griffiths, Mark D. ; Yu, Shu M ; Felvinczi, Katalin ; Ngetich, Ronald K. ; Demetrovics, Zsolt ; Czakó, Andrea
      Journal: Journal of Gambling Studies
      Year Published: 2023

      Esports and esports gambling have become increasingly popular in recent years. This article is a review of 30 studies focusing on esports gambling. Findings...

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      snapshot summaries

      Examining the characteristics of people who engage in play-to-earn (P2E) gaming

      Author(s): Delic, Amelia ; Delfabbro, Paul H. ; King, Daniel L.
      Journal: International Journal of Mental Health and Addiction
      Year Published: 2023

      P2E is a new form of online gaming. It allows people to earn money through gaming where they can receive tradeable in-game currencies/non-fungible tokens...

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      snapshot summaries

      Adolescents’ lived experiences of simulated gambling while growing up

      Author(s): Hing, Nerilee ; Lole, Lisa ; Thorne, Hannah B. ; Sproston, Kerry ; Hodge, Nicole ; Rockloff, Matthew J.
      Journal: International Journal of Mental Health and Addiction
      Year Published: 2023

      This research explored the lived experiences of simulated gambling as youths grow up, and how simulated gambling relates to gaming and gambling activities over...

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      snapshot summaries

      Do fan tokens include gambling-like features?

      Author(s): Lopez-Gonzalez, Hibai ; Griffiths, Mark D.
      Journal: Journal of Gambling Studies
      Year Published: 2023

      Fan tokens are a form of cryptocurrency that allow sports fans access to fan-related membership perks (e.g., rewards and discounts on merchandise). Fan tokens...

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      snapshot summaries

      Many video game companies fail to display loot box presence warning labels

      Author(s): Xiao, Leon Y.
      Journal: Royal Society Open Science
      Year Published: 2023

      Loot boxes that provide randomized rewards are found in many new video games. Concerns have been raised about the similarities between loot boxes and gambling...

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      snapshot summaries

      University students’ gaming and gambling behaviours

      Author(s): Koç, Şerife ; Kocakaya, Ramazan ; Türkmen, Ayse Sonay ; Çakici, Ahmet Burhan
      Journal: Journal of Gambling Studies
      Year Published: 2023

      This study looked at university students' gaming and gambling behaviours. It also examined factors that relate to these behaviours and the link between gaming...

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      Reports

      You win some, you lose more: Online gambling and its impacts on those experiencing gambling harm

      Author(s): House of Representatives Standing Committee on Social Policy and Legal Affairs
      Publisher: Parliament of Australia
      Year Published: 2023

      The Australian government opened an inquiry into harm from online gambling in September 2022. The inquiry was intended to determine whether the current...

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      snapshot summaries

      How do young people who play video games perceive the relationship between gaming and gambling?

      Author(s): Rolando, Sara ; Wardle, Heather
      Journal: Acta Psychiatrica Scandinavica ; Journal of Youth Studies
      Year Published: 2023

      In recent years, the line between gambling and gaming has blurred. Research suggests that playing video games with gambling-like features may lead to increased...

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      snapshot summaries

      Examining the relationship between real-money gambling and simulated gambling

      Author(s): Fiedler, Ingo ; Ante, Lennart ; von Meduna, Marc ; Steinmetz, Fred ; Kairouz, Sylvia ; Costes, Jean-Michel
      Journal: Journal of Gambling Studies
      Year Published: 2023

      Gambling usually involves wagering real money (real-money gambling or RMG). But it can also be done using virtual money, chips, or coins. This is called...

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      snapshot summaries

      The ineffectiveness of Belgium’s regulation of loot boxes

      Author(s): Xiao, Leon Y.
      Journal: Collabra: Psychology
      Year Published: 2023

      Loot boxes are gambling-like mechanisms found in many video games. People buy loot boxes to obtain randomized rewards of varying value. Research indicates that...

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      Displaying 1 - 10 of 187 results

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        • Gambling from a Public Health Perspective
        • Prevention and Education Review: Gambling-Related Harm
        • Research to Inform Action Evidence Hub
        • Safer Gambling Evaluation Evidence Hub
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