This report published by Young Gamblers Education Trust, a charity based in the United Kingdom, explores higher education students' attitudes and behaviours to gambling and gaming. A total of 2,000 undergraduate and postgraduate students were surveyed. Findings from the results include:
- Students used gaming and gambling to reduce stress, socialize with peers, and entertainment.
- Students gambled to try to improve their financial situation.
- Gaming negatively affected academic performance and caused social isolation for some students.
- Gambling and gaming are used as coping mechanisms for stress and can be harmful for at-risk users.
Recommendations from the report include:
- Increasing awareness of support services.
- Raising awareness of gambling and gaming as addictions.
- Offering financial advice for students.
- Creating community events to foster social relationships.
- Providing academic support.
YGAM released an accompanying video that summarizes the report.