Close
Close
Browser Compatibility Notification
It appears you are trying to access this site using an outdated browser. As a result, parts of the site may not function properly for you. We recommend updating your browser to its most recent version at your earliest convenience.
Skip to Content
Home
I'd Like To...
Greo Logo
Contact Us Main menu icon
  • About Us
    • What We Do
    • Team
    • Our Philosophy
    • Board of Directors
    • Join Us
    View our Evidence Centre page
    Search the Evidence Centre
  • Services
    • Funding Opportunities
    • Applied Research
    • Knowledge Products 
    • Knowledge Management
    • Stakeholder Engagement
    • Impact Evaluation
    • Project Consulting
    View our Evidence Centre search page
    Search the Evidence Centre
  • Resources
    • Conceptual Framework of Harmful Gambling
    • Data Repository
    • Evidence Centre
    • Gambling from a Public Health Perspective
    • Prevention and Education Review: Gambling-Related Harm
    • Research to Inform Action Evidence Hub
    • Safer Gambling Evaluation Evidence Hub
    • Resources for Safer Gambling During COVID-19
    View our Evidence Centre search page
    Search the Evidence Centre
  • Partners
    • Network to Reduce Gambling Harms
    • Academic Forum for the Study of Gambling (AFSG)
    • National Strategy to Reduce Gambling Harms in Great Britain
    View our Evidence Centre page
    Search the Evidence Centre
  • Contact
    • Get in Touch
    • Helplines
    View our Evidence Centre page
    Search the Evidence Centre
  • Search
News:
Pause

Setting win limits: An alternative approach to ‘‘responsible gambling’’?

Show or hide navigation More
Decrease text size Default text size Increase text size
Print This Page
Share This Page
  • Open new window to share this page via Facebook Facebook
  • Open new window to share this page via LinkedIn LinkedIn
  • Open new window to share this page via Twitter Twitter
  • Email This page Email
View Abstract View Synopsis Back to Search Results

synopses


Author(s): Walker, Douglas M. ; Litvin, Stephen W. ; Sobel, Russell S. ; St-Pierre, Renee A.

Journal: Journal of Gambling Studies

Year Published: 2014

Date Added: May 10, 2017

RESEARCH QUESTION
Can setting a ‘win limit’ be an effective method for responsible gambling?

PURPOSE
Pre-commitment strategies, such as setting and adhering to monetary loss or time limits on gambling, have gained attention as an important responsible gambling initiative. However, no studies had previous investigated the notion of ‘‘win limits’’ as a component of responsible gambling. The purpose of the present study was to provide a simulation to illustrate the potential benefits of win limits, in combination with and in contrast to loss limits and time limits, for the advancement of responsible gambling practices.

HYPOTHESIS
A self-imposed win limit would reduce the average loss.

PARTICIPANTS
None.

PROCEDURE
A slot machine simulation was developed with a random number generator used to determine the results of the slot machine spin. The simulated slot machine required a $1 bet, and allowed only one play per spin. The overall expected payout from the slot machine was 95% (i.e., an average loss of $5 for every $100 bet). Each run of the simulation had 60 individuals playing slot machines over each of 15 rounds for each of seven scenarios. The simulation allowed each player to make up to 5,000 slot machine spins (i.e., about 8.33 h of play if each spin takes 6 s) if there was no limit set to stop the player sooner. The simulations varied based on the limits imposed (i.e., combinations of time limits, loss limits and/or win limits).

MAIN OUTCOME MEASURES
Time spent gambling, gambling losses, and gambling winnings were recorded.

KEY RESULTS
In the 1st scenario (i.e., no limits), 18% won money, the average result was a loss of $251. The best result was a win of $419 and the worst was a loss of $843.  In the 2nd scenario (i.e., time limit of 1 h), 35 won, the average result was a loss of only $30, and both minimum and maximum results were smaller than in scenario 1. Among all the simulations, this one yielded the smallest average loss because it limited the number of plays the most of any simulation. For scenario 3 (i.e., $100 loss limit), no player could lose more than $100. There were only 7% winners, the average loss was $76, and the average time spent gambling was 2.4 h. In scenario 4 ($100 win limit and $100 loss limit), players stopped gambling when they were up or down by $100. In this scenario, 31% won, the average loss was $35, the maximum gain was $162, and the average length of play was 68 minutes. For scenario 5 (i.e., $100 loss limit and $100 win ‘down’), players stopped when winnings increased to $100 or if the limit is reached on the way down. For example, if a player had $80 and won a $45 jackpot, the balance would be $125. Under this simulation, the player kept playing until the balance fell to $100. The scenario resulted in a 32% win rate, higher average winnings than scenario 4, and an average 0f 73 minutes of play.  For scenario 6 (i.e., $100 loss limit and $200 win limit), 15% won, the average loss was greater than scenario 4, and the average play time was 1.8 h. For scenario 7 (i.e., $100 win limit), 48% won, the average loss was $153, and the average playing time was 5.2 h.

LIMITATIONS
Simulations were only run for slot machine gambling and results may not generalize to other types of gambling. Additional research with human participants is needed.

CONCLUSIONS
The results suggest the win limit results in improved player performance and reduced casino profits. Additional research is needed to determine whether win limits could be a useful component of a responsible gambling strategy.


Keywords: Electronic Gambling Machines (EGMs) ; financial literacy ; money lost ; responsible gambling ; spending limits ; wins

Topics: Gambling Resources ; Game Types ; Information for Operators ; Slots and VLTs

Conceptual Framework Factors:   Environment - Responsible Gambling

Login to Edit

Receive Email Updates...
×
Greo promotes health and well-being by mobilizing evidence to prevent and mitigate harms related to gambling, gaming, technology use, and the use of substances.
 
© 2026 Greo Evidence Insights
Suite 195, 3-304 Stone Road West
Guelph, ON N1G 4W4
Canada

Tel: (519) 763-8049

Twitter icon 

AccessibilityPrivacySitemapEvidence CentreContact UsBoard Login
Designed by eSolutions Group
  • About Us
    • What We Do
    • Team
    • Our Philosophy
    • Board of Directors
    • Join Us
  • Services
    • Funding Opportunities
    • Applied Research
    • Knowledge Products 
    • Knowledge Management
    • Stakeholder Engagement
    • Impact Evaluation
    • Project Consulting
  • Resources
    • Conceptual Framework of Harmful Gambling
    • Data Repository
    • Evidence Centre
    • Gambling from a Public Health Perspective
    • Prevention and Education Review: Gambling-Related Harm
    • Research to Inform Action Evidence Hub
    • Safer Gambling Evaluation Evidence Hub
    • Resources for Safer Gambling During COVID-19
  • Partners
    • Network to Reduce Gambling Harms
    • Academic Forum for the Study of Gambling (AFSG)
    • National Strategy to Reduce Gambling Harms in Great Britain
  • Contact
    • Get in Touch
    • Helplines