Many regions have policies and programs to limit exposure to gambling and protect people from gambling harms. At the same time, regions may allow the promotion of gambling through advertising and marketing. For instance, the broadcasting of sports events may be accompanied by gambling commercials, and gambling company logos may be displayed on the field and on players’ uniforms.
A variety of programs have been used to prevent and reduce gambling harms. Some regions have well-developed school-based programs for teens and young adults to prevent the development of gambling problems. Public awareness campaigns aim to influence people’s attitudes and knowledge about gambling. However, many of these campaigns have yet to include guidelines on safe gambling. There is weak evidence that these campaigns can influence gambling behaviours.
Stronger evidence is available for resources that target features of gambling products or venues. For example, pop-up messages that warn players of risky gambling behaviours can be effective. Messages have more impact if they are displayed in the centre of the screen, interrupt play, and require players to actively remove them.
Self-exclusion programs are available to people who have concerns about their gambling behaviours. These programs allow people to ban themselves from specific gambling venues or websites for a period of time. There is evidence that self-exclusion results in less gambling and improved well-being; however, self-exclusion programs are under-used in many regions.
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Download the Gambling Resources Factor section from the Conceptual Framework of Harmful Gambling (PDF)
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